Available now to swashbuckler+ supporters, available early Saturday to sailor supporters.
A massive commission from a dear supporter based on different models by WarfareMachine, Domi3D and blendrDragon, many thanks for their amazing assets and permission for this project.
This is a huge look with 32 different items in total, 4 different hairstyles and 2 sets of textures, please make sure you read the notes so you can use it to the fullest;
1) I've carefully set up textures to imitate fur on her skin without creating actual extra clothing or hair, it differentiates between parts of her body with fur and parts of her body without, for example, her snout;
If you wish to increase or decrease this fur effect you can use the diffuse bumpiness and specular bumpiness sliders in skin texture settings;
2) She has 6 different outfits + the "base" outfit with nails, claws, pads and such, you can use the sample scene to check them out but a few notices regarding each set;
a) The bodysuit outfit has a ripped preset
b) Both the bodysuit boots and the sandals have built-in collision via plugin that can be turned off, this is so the soles don't clip to the ground as VAM by default will use the feet as a stopping point, be mindful of this if you find any potential issues with floors.
c) The tails are clothing items and use VAM physics so they will collide with everything, legs, floor, etc, I've carefully tried to make them as smooth as possible while also feeling like a tail but if you have any problems playing with the physics should fix most of them where possible.
d) On that same note, the sample scene uses some heavy lights + the sims for some of the clothing items like the tails can be a bit resource heavy, if you have issues with performance try it outside the sample scene first.
e) The staff CUAClothing item has built in collision, it's off by default and I placed it a bit away from the hand to avoid instant collider issues which you can move as you please through the CUAclothing options, you can enable said collision by toggling the checkmark in the CUAclothing tab.
3) She has 3 different hairstyles with an extra style for one; a ruffled spiky hair, the classic side bangs hair and a ponytail hair, the classic side bangs hair has 2 variations, one with her crown and one without, to swap simply use the CUAClothing item tab and choose between krystal jewel split hair or krystal suit split hair.
4) She has 2 different sets of textures, regular fur and fur with nipples, each with their own normal/specular/diffuse/gloss to avoid the fur effect in that area.
5) She has fully modeled canine teeth and snout, this might give you some issues in some specific mouth movements/scenes but any tongue raise/lower morph should deal with it.
Swashbuckler+ supporters can download her now, sailors will gain access this Saturday.
Thank you for the support and let me know if you find any issues.