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Only release on patreon Looks:
I’ve reduced the mesh count as much as possible, and capped the material resolution for less important background elements at 2K. This has noticeably improved performance.
That said, there are still some known issues:
The link address for this woman:


That said, there are still some known issues:
- Blinds are too thin, causing visual artifacts from certain angles, especially in VR.
- Floor material resolution is lower than desired.
- Bed height is too high.
The link address for this woman:
