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fixed the floating shell, tinkered with the water a bit more, i'm hoping to get better lighting on it.
shadows improved on palm tree trunks by removing the vertice doubles,
reduced collsions mainly plants and shrubs.
Added door plugin and plugin for the box cooler to open
removed collider for palm tree leaves, character atom appears centre of the pier when spawned.
added and edited a few things.
Fixed a few things with textures and the beach model .
Trying to find a free water shader was an adventure
tried various shaders , but found something
clear water shader by s-ilent . was a pain ,it works fine in unity but not in Vam as it relies on a directional light .
the only way i got it to work was using a reflecion probe .
added waves sound from MyTranquilitee
i did a version 2 assetbundle but the shader wasn't that good
hence version 3
PM_ME_YOUR_REPORT said of the character not looking right
adjust the shadow of the character from the color pallet as in the image ,then rasie the intensity of the directional light until you get the look you want.
I have sorted the lighting issue for the beach 3.1