T-Shirt
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One thing that bothered me about the VAM clothes import was that it distorted my textures in a way that left a lot of jagged edges (which was especially visible with striped clothing). I've finally found a solution to this and I think you'll agree that it's a huge improvement. Note that even this new process creates some jagged edges, but they'll probably be barely noticeable.

Besides this I've increased the polygon count by about 50%; I think this gives the clothing a smoother look while also keeping a nice balance between performance in VR and graphical fidelity.

I will be updating all of my clothing items to take advantage of this and naturally all of my new items will be created with this new method.
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