Static Clothing Ampliated
This is basically a re-write of Static Clothing Extended (said re-write later evolved into something much larger in scale, posting that very soon. Stay tuned)
hub.virtamate.com
Could've been an update to the old plugin but the underlying logic changed too much it is too much hassle to maintain backwards compatibility, so I decided to release as a new version with a weird name
I didn't test much. Please let me know if you run into any issue.
Thanks
This plugin's UI is powered by @14mhz 's CustomUI system
This is basically a re-write of Static Clothing Extended (said re-write later evolved into something much larger in scale, posting that very soon. Stay tuned)
Static Clothing Extended - Plugins + Scripts -
This is an extended version of @Stopper 's ground breaking plugin: https://hub.virtamate.com/resources/clothing-plugin-static-clothing.37635/ Now with this extended version, a clothing mesh can be separated by material, each can be parented...
- It achieves the static effect using a different approach than the one originally put out by Stopper.
- The usage should be pretty straight forward.
- Supports bone/vertex attachment
- In vertex attachment mode, toggle "pick vertex" to enter vertex selection mode, hover mouse onto person and press "Ctrl" to attach
- Some QoL upgrades
Could've been an update to the old plugin but the underlying logic changed too much it is too much hassle to maintain backwards compatibility, so I decided to release as a new version with a weird name
I didn't test much. Please let me know if you run into any issue.
Thanks
This plugin's UI is powered by @14mhz 's CustomUI system