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Hello, back with another present, this time is Sarah Bryant of VF as she appears in DOA5. This was commission by a patron and am glad to share this with you.


If you enjoy this, please leave review + rating. This help visibility/discoverability 1000x.


Features:

  • Original fullbody texs manually cleaned+enhanced, include full Diffuse, Specular, Gloss.
  • Brand new normal map based off of my custom high-res sculpt
  • Extreme attention to detail as you expect of my works
  • Canon face/body/proportions, sculpt based on ingame model
  • Even though commissioner did not choose to have costume port, personally felt was incomplete so have done quick+dirty tweak for improvised version of her classic costume with built-in VAM clothing. Not intended as anything more than 5 minute hack+99.999% of you instantly will remove clothes anyway :D
  • Classic hairstyle recreated in VAM hair system by me
  • Cleaned, matching genitals texs

How to use:

  • Load scenes from var file
  • Are 2 scenes, clothed+nude, make sure you open all + save presets with what you want

Few notes:

  • Smoothness iterations in performance settings should put at 1, higher than 1 cause change eyes shape
  • Some models/morphs may have weirdness when bend legs up all the way, unfortunately this is problem with VAM itself. This will be fix in VAM2 with better joint corrective morph system.
  • If have rare issue with eyes clipping, go in clothing tab+remove eyes shadow+reflection.
  • Skin+muscle detail can be turn up/down with Diffuse Bumpiness+ Specular Bumpiness in "Skin Materials 2" tab

Mandatory things:

  • You CAN reference/use this look/model in scenes you make, but you may not use this in paywall content without my explicit permission.
  • I hope if you reference this in your hub scene, it is not part of dependency hell bullshit with 20+ referenced .var files. Do not waste mine or others time like this.
  • Do not redistribute or repackage my work.
  • Do not use my work as base for other works (like building new look/texs/clothes/alternate version etc off this for example) without my explicit permission.
  • If my work (such as models/envs) is use in for-profit things like selling gifs/movies etc on Patreon or somewhere else, write me in credits for whatever model/env you use.
  • You may do small modifications to my work for own personal use but you may not distribute them.


Credits:
PostMagic by @MacGruber
Martial Arts poses by @Luminestrial
Pose Tools by @AshAuryn
Eyes reflection/shadow by @paledriver


Depend on workload+schedule am available for commission, send message here on hub or (preferably) neci3d on discord. Can do characters+environments.

If you want your commission done right, know that own personal focus for game models is accuracy+ high quality. My works are NOT based on smutba.se/SFM/XNALara models that usually = full of huge errors/mistakes/inaccuracy. As saying goes, garbage in=garbage out. I only work with original models from game as base, then flesh rest out with precision+care. No corner cutting in my work.

Result is high-effort recreation of char for you to enjoy in VAM. Have been doing this for years now and always improving with every release.


For more works by me including more game ports + premium environments visit https://patreon.com/VGCVR

More resources from neci

Click the links below to support the other creators whose content was used to make this resource!

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Latest reviews

Positive
Version: 1
Posted:
great job.
Upvote 0
Positive
Version: 1
Posted:
Thanks!
Upvote 0
Positive
Version: 1
Posted:
Incredible work, you can't beat the original. Thanks for the partnership!
Upvote 0
Positive
Version: 1
Posted:
Nice to have actual Sarah Bryant and not "Samus" lol

Custom hair looks great and the clothes are a nice bonus, thank you!
Upvote 0
Positive
Version: 1
Posted:
Wow just wow. Incredible work, the details, the clothinh really outstanding.
Upvote 0
Positive
Version: 1
Posted:
sfm's number 2 go to smut lady ''samus'' ?
Upvote 0
Positive
Version: 1
Posted:
Looks good and you've always been a generous guy, thank you for this wonderful contribution. I am considering asking for a commission.
Upvote 0
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