Very handy QoL upgrade that solves an issue with Prestigitis' trusty aimconstrain.cs (namely that user viewport was not amongst the selection of targets to aim at).
There's a small remaining issue - some atom's main controllers are quite far away from the atom's "center of mass". This creates a noticeable 'parallax' eg when using the plugin with the webbrowser atoms - i.e. it's like looking at a huge screen that insists of keeping it's RIGHT edge centered in your field of view ...
Maybe adding an option for a manual 'offset' would be enough to remedy that?