This generalises my Rotate_to_Camera plugin so that the atom can point to any other atom instead of just the camera, with separate locks and offset sliders for each axis and optional smoothing.
In collaboration with @atani and based on the original plugin Atom_look_at_camera.cs script by @VRAdultFun
Instructions
Add the plugin to any atom and select the target to point to in the dropdown menu, choose [CameraRig] to point at the player camera.
In collaboration with @atani and based on the original plugin Atom_look_at_camera.cs script by @VRAdultFun
Instructions
Add the plugin to any atom and select the target to point to in the dropdown menu, choose [CameraRig] to point at the player camera.