Hi Guest!
We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.
Read the
full post on Patreon, or follow progress on the
public Trello roadmap.
Penetrates the character's skin mesh. You can also squeeze through colliding objects.
I figured it out after trying it. I think there is a reason why no one has made it until now. I think it's because it's a difficult task.