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Resort Room

Scenes Resort Room

To be honest i really didn't know what to do with this scene, but i wanted to finish it.
So i just "randomly" filled it, don't expect much (maybe less FPS).
I didn't even do night stand lamps or new lights in general, i reused lights from B&W Bedroom.

Changes:
- added missing controls and reorganized them (reset all AP, FPS preset, slide 2, slide 3...)
- checked and tweaked settings for all atoms (global filter, spec, ...etc)
- moved entire room down/terrain back up (changed terrain position)
- replaced skybox
- fixed atom list mess (little bit)
- on balcony replaced ugly wall with railing+added some minor stuff & tweaks
- tweaked outside a little (filled hole, some bushes, moved trees...)
- added "cube wall" on back (so directional light can be rotated)
- added basic closet and 2 night stands
- added alt scene without terrain and curtains and all APs/controls for it

those are all key changes + some minor stuff i forgot

Known Issues:
1) IsTerrain can't be rotated, also any light source with range higher then 4-5 will light entire ocean at night.
(both are bugs that i can't do much about, even tried lifting entire room in v1 but that looked bad, so i returned it down)
2) SimSheet sometimes sticks to wall outside (glass "tint" day).
TempFix: Toggle day tint "off"/night tint "on" to push Sheet back inside.
(not much i can do about it, added temp floor grab and i already placed curtains way too far from windows)

Tehnical Changes:
v1.0 > v2.0 - Alt
27905 > 33464 - 19317 lines
819KB > 991KB - 574KB
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