• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
ReShade Preset Ultimate Bundle

Lighting + HDRI ReShade Preset Ultimate Bundle

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Hello Everyone,

After a lot of tweaking and experimenting I am proud to release this ultimate bundle, which comprises of 6 different presets. In the zip folder you will find both the presets and the list of how they should look in ReShade. For these presets you will need the full array of shaders to experience them as intended. I will leave the links to those resources below.

My original guide is still mostly relevant for setting up ReShade, although there is a depth buffer option already built into VAM's settings menu so I encourage you to use that.

I'm sure these might not be to everyone's taste, but I feel it's better to share with you all, even if that means only a few of you truly enjoy it. I hope it also gives you ideas for tweaking your own presets as a lot of my settings are based on templates I've learned from others over time.

Please keep in mind these might not be perfect in every scene as sometimes the exposure is a bit much, but I find most of the time they work well with scenes without major tweaking.

Some of these have RT enabled so expect quite a bit of a performance hit. Of course, just disable the RT shader for each preset if you want to use it in a more active scene.

Lossless scaling should work well also.

I am on ReShade version 6.4, so I haven't tried the 6.4.1 update, but it should still be the same as long as you have the proper shaders.

Here is the list of resources needed:

https://www.patreon.com/NiceGuy147 (Premium Tier for eLITE RT)
https://www.patreon.com/mcflypg (Ray Tracers Tier)
https://github.com/papadanku/CShade (Cshade shaders)
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