** this version is not backwards compatible with v1 **
-- new features:
- new ability to rename poses or save with custom names (credits to
@MacGruber Utils)
- context menu system to easily add / remove controllers for bones from player view directly (watch demo video & read info in main page on how to use)
- new controller type "follower controller", which sticks to the bone to parent other CUAs or fluid assets onto the bone.
- pose application is now like person poses, freezes physics & disables colliders for a brief moment when poses are applied. this is to avoid things getting tangled with each other during pose changes.
- hashing feature to remember original state of all CUA prefabs within the assetbundle, will be restored if asset name changes or on plugin re-enable.
- support for saving scene while CUA atom is disabled and also saving scene if asset name selection is set to ''None'' (these two methods are usually used to hide inactive CUAs from scene)
- full support for vam native dildo toy
- support for CUA Presets *(only to assign saved controller types to bones, poses won't be saved in CUA presets)*
-- context menu system:
- (Shift + T) keybind to enable/disable mouse interaction
- (Right mouse click) opens context menu, if you hold the right mouse button for more than 300ms it wont open assuming you want to rotate the player view.
- (Escape) to cancel selection lock/ cancel menu
- alternatively click outside context menu to cancel
- (C) key to cycle through bones currently under mouse
-- context menu selection visual colors:
-
blue color: only one bone is under the mouse currently
-
yellow color: multiple bones are under the mouse currently, use (C) Key to cycle through them
-
green color: selection locked, lock happens right after right click