This. Is. Outstanding. That idea is long overdue, and you is the genius who finally did it!
Your optimizations are also impressive, but i see that you had to sacrifice compatibility with DecalMaker plugin. Any chance to add option for your textures to appear simply on the top of DecalMaker textures? Even if it will cost FPS drop, letting users to choose between performance and DecalMaker compability will be nice addition :)
Ordinary static maps loaded through VaM are supported, but capturing DecalMaker’s combined output and exporting the generated effect aren’t available in 0.2.7. When you say “pull the still textures,” do you mean preserving your static DecalMaker layers underneath the effect, or exporting a still image of the generated mascara?