on this update reworked entirely the shadow layer and adjusted offset of other parts , i forgot to include the clothing presets on the main var now it is available and it makes easier to update your looks if you use then just merge load and save your looks .
alot of the disortion has been solved but still depending on the eyelids shape some crippling could occur if this happens just adjust eyeball depth morph , from my tests only one of my looks happended to have some crippling through shadow and reflection layer but it was a heavily changed eye shape .
here's result and comparison to older version
some adjustments on the test scene