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Positioner - Main camera and Atom Positioner Plugin

Plugins Positioner - Main camera and Atom Positioner Plugin

  • The issue that the "Set Position" Action only fires after values have been changed, has been fixed
  • I highly recommend to update as soon as possible to this one
  • Made UI clearer in communicating whether you are targeting the main Camera or the Atom containing the plugin to read / set its position
  • Made Add / Delete buttons colorful and resized them
  • Added buttons to move Positions up or down in the list
  • Added a rename button for Positions

Version7.png


As always, happy to get any feedback or suggestions. Also please let me know if you've uploaded scenes, where you've used the plugin. (y)
The plugin now works with any Atom. I think this unlocks a lot of potential uses for this plugin.
  • This means you can add the plugin to, say a person Atom or the window camera Atom, move that Atom somewhere, save the position and later recall that position - which then moves the Atom to where it was.
  • There is a checkbox called "Target containing Atom?", which means that the buttons and actions will not target the main monitor camera, but instead the Atom that contains the plugin.
  • Also I renamed some buttons and replaced the word "camera", because it's not applicable if you're moving Atoms.
  • This hasn't been extensively tested, but it seemed to work fine in my tests.
2023-07-03 20_32_19-VaM.png


Happy to get any feedback.

If you need a short demonstration of how the new feature works, please let me know.
  • You can now delete cameras
  • You can now group cameras into groups and you can delete groups (this will delete all contained cameras)
  • The actions were updated to work with groups
  • Should be save game compatible with saves from previous versions of the plugin (I did quite some testing on this)
Below you can see the changes to the UI.

Main plugin UI:
2023-06-30 18_13_10-VaM.png

Actions:
2023-06-30 18_13_32-VaM.png

A lot of work and testing has gone into this last update. I think I found all critical bugs, but I'm sure there are some strange UI bugs, when you Add/Delete cameras and groups. But it should not break anything and you can recover it by clicking on the dropdowns, which forces an update of the values.

Happy to get any feedback.
  • Added delete button. I tested it shortly, let me know if it causes problems.
  • Fixed a bug that might have prevented UI elements from showing up
No change, except filename of plugin which was invalid.
I added 3 actions:
  • Random - Picks saved camera coordinates at random and sets the monitor camera to those
  • Next - Looks at your current selection from the list (the last loaded one) and set the monitor coordinates to the next camera in the list (if there is one)
  • Next loop - Same as next, but starts again at the first camera in the list when there are no more cameras
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