PoseSlice
PoseSlice lets you selectively load parts of a pose preset.
Featuring
Why this?
For building a library of poses. Good for storyboarding. Most pose packs come with dramatically extruding legs. Browsing pose packs to try different arms. Put kneeling legs on a standing pose using a Y offset. Change all your high heel legs to flat feet.
Tips
Everything is loaded relative to root. If loaded arms too high then apply a Y offset or temporarily move the root with the tool or detach it manually.
Works well even when used with collision on, but I can see how a physics explosion could happen if laying pose limbs are added to a standing pose and such. Probably save your scene before doing that.
Normalize Y use case: You added kneeling legs to a standing pose. You now place your model firmly on a 0 pos colliding slate so that it touches the slate but does not penetrate it. You enter 0 in the field and hit Normalize Y.
starman is not liable for any explosion-related death of, or injury to, your waifu.
PoseSlice lets you selectively load parts of a pose preset.
Featuring
- Rotation Only applies joint rotations.
- XYZ offsets shift loaded controls.
- T-Pose moves selected controls to a standing T-Pose relative to root before loading. To be used with standing poses.
- Normalize Y snaps the root to a specific worldspace height via detach/reattach.
- Hand morph loading. When one or more hands are selected.
Why this?
For building a library of poses. Good for storyboarding. Most pose packs come with dramatically extruding legs. Browsing pose packs to try different arms. Put kneeling legs on a standing pose using a Y offset. Change all your high heel legs to flat feet.
Tips
Everything is loaded relative to root. If loaded arms too high then apply a Y offset or temporarily move the root with the tool or detach it manually.
Works well even when used with collision on, but I can see how a physics explosion could happen if laying pose limbs are added to a standing pose and such. Probably save your scene before doing that.
Normalize Y use case: You added kneeling legs to a standing pose. You now place your model firmly on a 0 pos colliding slate so that it touches the slate but does not penetrate it. You enter 0 in the field and hit Normalize Y.
starman is not liable for any explosion-related death of, or injury to, your waifu.