PoseSlice
PoseSlice lets you selectively load parts of a pose preset.
The things it does:
Rotation Only applies joint rotations.
XYZ offsets shift loaded controls.
T-Pose moves selected controls to a standing T-Pose relative to root before loading. Sometimes easier results with it on but also sometimes not. To be used with standing poses.
Normalize Y snaps the root to a specific worldspace height via detach/reattach.
Hand morph loading. When one or more hands are selected.
Why has starman done this:
Building a library of poses. Good for storyboarding. Most pose packs come with dramatically extruding legs. Browsing pose packs to try different arms. Put kneeling legs on a standing pose using a Y offset. Change all your high heel legs to flat feet. Works well when used intelligently.
Also this:
Everything is loaded relative to root. If loaded arms too high then apply a Y offset or temporarily move the root with the tool or detach it manually.
Normalize Y use case: You added kneeling legs to a standing pose. You now place your waifu firmly on a 0 pos colliding slate so that it touches the slate but does not penetrate it. You enter 0 in the field and hit Normalize Y.
starman is not liable for any explosion-related death of, or injury to, your waifu.
PoseSlice lets you selectively load parts of a pose preset.
The things it does:
Rotation Only applies joint rotations.
XYZ offsets shift loaded controls.
T-Pose moves selected controls to a standing T-Pose relative to root before loading. Sometimes easier results with it on but also sometimes not. To be used with standing poses.
Normalize Y snaps the root to a specific worldspace height via detach/reattach.
Hand morph loading. When one or more hands are selected.
Why has starman done this:
Building a library of poses. Good for storyboarding. Most pose packs come with dramatically extruding legs. Browsing pose packs to try different arms. Put kneeling legs on a standing pose using a Y offset. Change all your high heel legs to flat feet. Works well when used intelligently.
Also this:
Everything is loaded relative to root. If loaded arms too high then apply a Y offset or temporarily move the root with the tool or detach it manually.
Normalize Y use case: You added kneeling legs to a standing pose. You now place your waifu firmly on a 0 pos colliding slate so that it touches the slate but does not penetrate it. You enter 0 in the field and hit Normalize Y.
starman is not liable for any explosion-related death of, or injury to, your waifu.