Poke Mein

Paid Looks Poke Mein

Doesnt look like image at all in VR.
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Nice work
Fernn
Fernn
Thanks ?
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In game model looks not like this image. Are you using faceapp for fake advertisement?
Fernn
Fernn
I use multiple lighting rigs, macgrubers superscreenshot plugin, femalesmoothtesselation plugin, and reshade. I also use Photoshop for small edits (color grading/matching) and background changes, never to actually change the appearance of the models face. The most dramatic difference being reshade which let's me use multiple presets and some ray tracing with different settings to improve the overall look of the game. If this is what you're referring to when you say she's not like the image, I would agree it doesn't look like base game yes. However, reshade is not something new that creators like me use to present our models. In fact, a simple search on the hub will show you guides on how to use it specifically for vam. This is one thread I found-> https://hub.virtamate.com/resources/enable-ray-tracing-in-vam-only-for-nvidia-gpus-and-desktop-mode.14288/
I also know multiple creators who use reshade for their models also. You can see the similarities in their screenshots as well.
Another thing that comes to mind when the model doesn't look like the screenshot would be the users settings. Pixel light count and smooth passes dramatically change the appearance of the person. I mainly work with the highest setting possible to get the best look possible for the screenshot.
As for faceapp, I view using faceapp as insulting to the person buying my models and insulting to my abilities to create models. This would indeed be fake advertising which I pride myself on not doing.
If you want to make the model look like how I presented them, you can easily do so with the right hardware, and the methods I used above. If any of those interest you, please share your results.
If you still feel as though this was fake advertising, I'm happy to give refunds. just message me on Patreon. ?
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Great
Fernn
Fernn
Thank you!
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