Not yet. The AudioMate demo scene is making use of it but i can't tell you when it will be finished. I'm also working on the first AudioMate update which is my highest priority at the moment. But I'll see if I can throw together a quick tutorial or something like this. No promise, but I'll try ;)
But there is a link to an example scene using the original pump trigger plugin in the description. Since the pump mechanism is the foundation of my plugin mash up i think you should be able to use it afterwards.
Do you know how to use trigger actions? Because that's almost all you need to know additionally.