• Happy Holidays Guest!

    We want to announce that we will be working at reduced staffing for the holidays. Specifically Monday the 23rd until Jan 2nd.

    This will affect approval queue times and responses to support tickets. Please adjust your plans accordingly and enjoy yourselves this holiday season!

  • Hi Guest!

    Please be aware that we have released a critical security patch for VaM. We strongly recommend updating to version 1.22.0.7 using the VaM_Updater found in your installation folder.

    Details about the security patch can be found here.
- This update adds 15 new effects
-- Two new space dust rings
-- Four artistic waterfall effects inspired by @vaako7
-- Nine variations of dynamic crack effects
--- These effects were first featured in the @pogdaddy Cinematic Universe (PogCU) series.
--- The crack effects refresh every 60 seconds, the patterns are random and change each time the atom is turned off/on
--- See demo scene 7 for a crack effect example

space dust ring 2.jpgwaterfall_art_blue.jpgwaterfall_art_white.jpgwaterfall rockwall 2.jpgcracks 1.jpg
- This update adds the following features:
-- Ionic Bonds
-- Electric Chaos
-- Laser Projection Stars (3 variations)
-- Particle Storms (5 variations)
-- Demo Scene 6 (illustrates 3 effects, try to move around the electric chaos effect and watch what happens)

- Many of the particle storm effects are small in size and difficult to illustrate in pictures. A number of these effects look like glitter and may be interesting for dance scenes.
ionic bonds.jpgionic bonds 1.jpgelectric chaos 1.jpglaser projector stars green.jpgparticle storm circular.jpg
This update adds 18 new effects, some highlights include:
- Two "beam me up Scotty" transporter effects
- Five new aurora effects
- Furian blaster, hologram rays, transporter pads, blaster/laser impacts, and a shield wall
- Energy barrier effect (see demo scene 5)

transporter_beam_5.jpgaurora blue and green.jpgparticle lab pad 1.jpgshield wall blue.jpgnecromonger energy barrier continuous.jpg

** This update also changed Demo Scene 1 to remove the default dependency on VAM presets.
This update makes the following changes:
- Adds time shard and time storm effect
-- These effects use a shader that cannot emit light, so scene lighting is needed
- Adds a comet break up effect
- Includes 9 prototype aurora effects
-- These effects are large in scale and best positioned 200 meters distance at 25+ height
- Added demo scene 4 to illustrate the new effects
time shards.jpgtime storm.jpgcomet break up looping.jpgnorthern 2.jpgultraviolet 2.jpg
This update includes the following changes:
- Diamond galaxy v1 has variant with colliders that detect collisions with things in VAM
- Diamond galaxy v2 with supermassive blackhole in the core
- Ascension effect v4 with and without lights
- Ascension beam with colliders, the dark matter will collide with objects in VAM
- Filaments of Furya effect
- Three new demo scenes.
spiral 1.jpg1681680743.jpgascension beam preview.jpg
This update adds 10 more effects, most of which add elements of planetary and interstellar themes. Demo scene updated to highlight some of the newest effects.
1681418393.jpg1681418581.jpgascension demo 1.jpgriddick galaxy demo 1.jpgriddick uv planet demo.jpg
- Added 10 more effects
-- 2D static muzzle flash variants
-- Two 3D muzzle flashes with and without lights

static muzzle flash v4.jpgstatic muzzle flash v5.jpgslow mo muzzle flash 3d red lights.jpgslow mo muzzle flash 3d amber lights.jpg
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