Single point for large, re-used triggers.
Stop juggling and bug-hunting triggers! Parity pulls everything into one place– a simple system that lets your trigger count grow without the usual mess of duplicating actions across trigger points.
Built for us who are tired of copy & pasting triggers and want something that has them all in one place (or just a couple!).
Parity acts as a central nervous system for your scene:
- Manages states and transitions cleanly
- Unifies control logic across systems
- Reduces dependency chaos
- Makes complex interactions easier to build and maintain
- Not many! By design!
- Add and Remove Slots
- Reorder Slots
- Rename Slots
- Call them by Name with a single Trigger from any source
Because complex VaM setups often collapse our sanity. I was sick of copy & pasting re-used sets of triggers, and hunting down the misbehavers!
Parity is the answer to that– a little system that keeps your logic a bit tighter and your workflow sane.
Designed to work alongside common VaM plugins and systems and triggers.
This system is actively evolving. If something breaks, feels unclear, or could be better– say it! The goal is to refine this into something the community can rely on. I know the plugin is a bit... ugly... but the point is usability and to work in the background. Always open to suggestions on improvements!
If I am ever missing or mis-crediting someone or something please let me know so that I may correct it.