3.0 version :
VAR file contain :
- Map location
- Map colliders
- Some separated Assets ( press "H", to show hidden assets in scene )
- Unity Realtime lights
- Standart scene
- 2K and 4K texture upscaled ( and converted to .jpg to reduce memory size )
Issues :
- Minor shadow issues in various places.
- Some objects don't have colliders.
- !!! Sometimes happen random FPS drops.
- If you add Person atom and you get FPS drop :
-> just save this scene with location and Person Atom
-> reload new saved scene
-> FPS should be restored;
- If you need move Person Atom -> you should disable "Freeze Physics While Grabbing" checkmark.
Example :
- You can try press F1 to hide UI, and it help sometimes increase FPS;
- This map has many mesh colliders which make this all FPS drops;
- If you need to move map location -> you should disable CUA map collider -> "00_map_colliders" -> turn to none;
( !!! or you can just turn off this CUA map colliders and it will be fine )
- It is my bad with this mesh colliders.
- If you still have problems with FPS -> please report in "Discussion" tab.
( But I can't promise that I can handle it. It's just for statistics. )
Screenshots :
VAM/Game comparison :
Texture comparison :
beta 0.5 :
Spawn point map location form Blizzarld World.
Test FPS limits
- No textures ( except 2 meshes -> tree and carpet )
- Only ground have colliders
- No lights
I'm not sure anyone would need something like this, but so be it.
if you have problems with fps ( or any other problems ) on this map, please send message on "Discussion" tab section.
I just ported it
VAR file contain :
- Map location
- Map colliders
- Some separated Assets ( press "H", to show hidden assets in scene )
- Unity Realtime lights
- Standart scene
- 2K and 4K texture upscaled ( and converted to .jpg to reduce memory size )
Issues :
- Minor shadow issues in various places.
- Some objects don't have colliders.
- !!! Sometimes happen random FPS drops.
- If you add Person atom and you get FPS drop :
-> just save this scene with location and Person Atom
-> reload new saved scene
-> FPS should be restored;
- If you need move Person Atom -> you should disable "Freeze Physics While Grabbing" checkmark.
Example :
- You can try press F1 to hide UI, and it help sometimes increase FPS;
- This map has many mesh colliders which make this all FPS drops;
- If you need to move map location -> you should disable CUA map collider -> "00_map_colliders" -> turn to none;
( !!! or you can just turn off this CUA map colliders and it will be fine )
- It is my bad with this mesh colliders.
- If you still have problems with FPS -> please report in "Discussion" tab.
( But I can't promise that I can handle it. It's just for statistics. )
Screenshots :
VAM/Game comparison :
Texture comparison :
beta 0.5 :
Spawn point map location form Blizzarld World.
Test FPS limits
- No textures ( except 2 meshes -> tree and carpet )
- Only ground have colliders
- No lights
I'm not sure anyone would need something like this, but so be it.
if you have problems with fps ( or any other problems ) on this map, please send message on "Discussion" tab section.
I just ported it