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Outliner panel (alpha)

Plugins + Scripts Outliner panel (alpha)

Download [<1 MB]

Main Purpose

Outliner provides a interactive interface for managing Atoms in a scene. It allows you to quickly see their status, filter by type, and adjust properties directly from the UI. Well, that's the idea.

VaM 2025-10-25 04-32-52.jpgVaM 2025-10-25 04-34-15.jpg

Hotkeys

  1. F2 — Toggle Outliner menu visibility.
  2. Alt + Left Click on an object in the list — Focus the camera on the selected object.
  3. Left Click on an object in the list — selecte object.
    ScrollView for the object list scrollable using the left mouse button.
Category Filters - Quickly filter objects by type:
  • Scene master (main scene object) (This tab is currently empty)
  • Lights
  • CUA (Custom Unity Asset)
  • Avatars
  • Triggers (buttons, collisions, LookAt triggers, variable triggers, etc.)
  • All atom list (all objects)
Light Control (Lights filter only)
  • Sliders for Intensity and Range.
  • Slider fill color matches the light’s color.
UI and Display
  • ScrollView for the object list, scrollable using the left mouse button.
  • Adjustable visible rows (4–25).
  • Interface Scale slider (0.1–2.0).
  • Optional distance-based scaling.
  • Optional follow camera mode.
  • All elements are color-coded and sized for easy use.


Unfortunately I don't have a VR headset to test the plugin in VR mode. You can support me on my page and help me finally scrape change for VR set :) Or can you tell me how it works, and whether it works at all?
PS: I couldn't find any alpha or beta versions in the free section.
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