-- New Features:
- New hip reactive force motion, simulates pounding force across the body through in/out motion, hip force strength set to 0 by default for compatibility.
- Reworked in/out motions and velocity calculation, now uses new adaptive smoothing logic for consistent motion morphs across different penetration speeds.
(hopefully)
- New mouth gape logic, now uses a series of horizontal triggers to measure girth of penetrating atom, drives ''mouth open wide'' morph.
(also used for pre-open to remove occasional fps drops from previously used "Mouth Open Wide 2" that had bone morphs)
- Added extra collider ignore lists in deep penetration for genital area to prevent penetrators in vagina from opening anus and vice versa.
- Reworked deep penetration & optimized physics for mouth area.
-- Bug Fixes & Optimizations:
- Added depth threshold before applying in/out motion, will prevent motion while the object has left the orifice.
- Optimized plugin heap memory usage to minimize the occasional stutter/ freeze every 20 seconds, now it rarely occurs.
(optimized by using structs instead of arrays for caching, thanks to big brain Claude 4.5 lol)
- Replaced first 4 older packages detection with AutoGensGape instead of OrificeDynamics for a correct warning.
- Fixed anus & vagina depth bulge getting stuck if suddenly the CUA penetrating atom asset name changes to ''None''.
- Fixed visuals not working on scene reload if left enabled on scene save. (by default they should always load in disabled state from now on)
-- Info:
- Be sure to report any new found bugs in the discussion forum!
