• Happy Holidays Guest!

    We want to announce that we will be working at reduced staffing for the holidays. Specifically Monday the 23rd until Jan 2nd.

    This will affect approval queue times and responses to support tickets. Please adjust your plans accordingly and enjoy yourselves this holiday season!

  • Hi Guest!

    Please be aware that we have released a critical security patch for VaM. We strongly recommend updating to version 1.22.0.7 using the VaM_Updater found in your installation folder.

    Details about the security patch can be found here.
Oceans Deep

Assets Oceans Deep

This update adds a custom-made real-time reflection probe to this resource, as demonstrated in the new scene Ocean Demo 4. Adding and positioning the reflection probe as a CUA will enhance the reflections for shiny surfaces, such as Oceans Type 3 and 4 in this resource.

Reflect 1.pngReflect 2.pngReflect 3.png
Promises are meant to be broken. ;)

Honestly, I apologize for such frequent updates, but I have made good progress on building new waves. This update adds a new set 4, deep blue ocean. I am also adding a couple of land mass assets for scene building, as well as a new Ocean Demo 3 scene. I wish you smooth sailing!

ocean cliff rock 2.jpgocean waves light gale 4.jpgocean cliff rock 1.jpgmountain lake 1.jpg
This update adds a new set 3 (blue ocean). I have adjusted the materials rendering for set 3 to be slightly smoother, which will enable more of a light glare when directional lights are set to the proper angle. This is a very subtle adjustment, as making the water too smooth will result in excessive light absorption, which will make it difficult to adequately light the overall effect.

Demo scene 2 is also added in this update in order to afford a quick preview of this new blue ocean effect.

ocean waves calm 3.jpgocean waves light winds 3.jpgocean waves light gale 3.jpgOcean Wave Set 3 Demo Scene.jpg
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