We are excited to announce a new feature on the Hub: Favorites!
You can now add resources to your favorites, and organize your favorites into collections!
You can check out the details in our official announcement!
This update adds a custom-made real-time reflection probe to this resource, as demonstrated in the new scene Ocean Demo 4. Adding and positioning the reflection probe as a CUA will enhance the reflections for shiny surfaces, such as Oceans Type 3 and 4 in this resource.
Honestly, I apologize for such frequent updates, but I have made good progress on building new waves. This update adds a new set 4, deep blue ocean. I am also adding a couple of land mass assets for scene building, as well as a new Ocean Demo 3 scene. I wish you smooth sailing!
This update adds a new set 3 (blue ocean). I have adjusted the materials rendering for set 3 to be slightly smoother, which will enable more of a light glare when directional lights are set to the proper angle. This is a very subtle adjustment, as making the water too smooth will result in excessive light absorption, which will make it difficult to adequately light the overall effect.
Demo scene 2 is also added in this update in order to afford a quick preview of this new blue ocean effect.