Here is a commission look.
Took some studying for creating the tail, but the end result is well worth it!
The tail has armature, this means you can use plugins to move around the bones.
furthermore, there are 2 tails including:
- 1 straight
- 1 curved tail
Some poses are harder to make, hence the two tail types.
The dependency plugin used to make the tail is by @imakeboobies on the hub.
https://hub.virtamate.com/resources/ik-for-custom-unity-assets.12870/
Took some studying for creating the tail, but the end result is well worth it!
The tail has armature, this means you can use plugins to move around the bones.
furthermore, there are 2 tails including:
- 1 straight
- 1 curved tail
Some poses are harder to make, hence the two tail types.
The dependency plugin used to make the tail is by @imakeboobies on the hub.
https://hub.virtamate.com/resources/ik-for-custom-unity-assets.12870/