• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
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Greetings everyone.

Major Update Changes.

1. I upscaled the source textures and fixed them up a bit in photoshop. Now the textures are a lot cleaner and nicer to look at. Seams have also been touched up and now are less noticeable at closer ranges.

2. After a bit of tinkering I managed to get her hair imported as a clothing item.

3. All clothing items have been reworked and improved.

Note: Nidalee's hair is very unstable at extreme poses, However a quick sim refresh should fix most problems. ( I hope)
Her earrings are still a asset however.

Here are some screencaps to show off the new textures.

1.PNG

2.PNG


Note: Scenery not included in VAR Package.
I was not happy with the quality of the port.

So i reported her from scratch.

The textures are better but are still low res.
However i feel the morph is a lot better.

I also added a few clothing items this time.
Capture.png
You dont have to go through a external link for the files anymore.
The look is now packed in VAR format. Please let me know if there's any problems.
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