Triggers and stuff:
A few repeated triggers were moved to another trigger group that is also triggered. These have no visual effects on the scene but makes the trigger structure leaner and is simpler to add new animations like intros.
There's also a Wooden Panel floor just to make it easier to see things. When using a environment you add yourself just remove the atom, if using quickplaces, it's removed automatically when loading a subscene.
Cum clothing now comes from a support resource in the dependencies; in the VAR there is just a single scene.
Sex actions:
There's a breaking change if you use quickplaces I've shared. I'll be updating them soon to account for this, but the new versions will not be compatible anymore with the 2023 template scene.
The major change I mention is on the missionary position, which is now repositioned and aligned with the groundhog position.
Why?
Because now you can potentially use the missionary and groundhog positions with placement overrides when using quickplaces subscenes. What this means is that you can more easily change the scene to reuse the same location of missionary/groundhog for the other. It's a breaking change, but I think this brings advantages with environments and variation.
The Doggy and Table positions were already aligned in place and height from earlier versions for this same purpose, the above is something I should have done earlier too.
There was also some changes in the Physics values of the persons to increase and reduce collision movement where appropriate. For example, the male and female's heads should be less bouncy, which I hope improves the experience when posssessing the person ? , and was given more freedom of movement to limbs.
Finally, various small adjustments in animations to make the result look a bit better.