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MXT's Girls

Looks MXT's Girls

Download [107.61 MB]
Five_R5M_Faces.jpg
Five_R5M_Bodies.jpg


This update adds a chunk of stuff, but it's pretty simple to navigate.
Nothing from the earlier version has been removed or changed, no worries.

The two scenes look like this:

2scenes.jpg

so yeah technically there's one change for the VX lol
First of all, the update utilizes the skin texture I modified from Riddler's Skin 5 (R5M Skin), so that's one new extra dependency only.
5 new head textures (for the R5M Skin) and 1 new makeup texture have been added.
Without further ado,


Changelog:
  • 5 new Appearance Presets using the R5M skin have been added. (They all end with _R5M, to differentiate from the VX versions)
  • 10 Skin Presets have been added (5 VX skins, 5 R5M skins), so you can load the skin swaps freely anytime you want, or mix and match faces and colors etc.
  • 1 new scene has been added (MXT_Girls_R5M), it's exactly the same as the VX scene; it just loads the R5M skins on button click that's all.
  • Aerin has an optional face texture for purple brows. She has black brows by default, just in case people want to change her hair color. If you want to try it out, go to the Skin Texture tab and change her Face Diffuse.

here.jpg

Consider this a reward for reading the changelog cuz I'm not gonna include this in the main description page lol

Sidenotes:
  • I initially intended for the skin swap to be a full replacement (meaning the older version would be deleted), but I've since decided to leave both versions in.
    • Reason 1 being that I am not 100% satisfied with the new face makeup etc. so consider this a sidegrade or a 'lighter makeup / foundation' look.
    • Reason 2 being that I did not want to restrict player choice, yet am still too lazy to create an entirely new page for this skin set, so there you go.
    • Reason 3 being that some of them are still using FRK's brows (transplanted), and I'm still (slowly) experimenting with making my own brow textures.
  • Not really a change, but Aerin's brows are different in the R5M version. This was intentional. I'm still figuring out what I like, sadly.
  • The idea behind the R5M skin is that it's the 'we chillin at home' skin, and makeup decals are for the 'we hanging out' scenes. As I'm personally not a fan of visible pores being paired with heavy eyeshadow and blush, I decided to try to move into this direction myself.
  • Eventually (someday) I might probably add moles, freckles etc. to their faces and bodies so they look slightly different from each other, but as of now it's not really a priority. The main reason I kept the R5M skin as clean and spotless as possible was because I wanted to keep freckles / moles / discolorations on the decal layer only, so nobody needs 5 same-same-but-different skin sets for every girl.

This will be the last update in a longggg time, because I'm entering a busier period and any further changes or additions will only come after I find time to muck around with texture work (which by itself, takes quite a bit of time and trial and error).

Until then, may the (female?) force be with you.

nothanks.jpg

RIP Star Wars.
So much for final, blame Skynet for releasing such good texture mods.
The VX Edition is here.

Five_CL_4K.jpg

(screenshots taken in my other release, MXT's Showroom with SuperShot FOV 20, Tiseb Lighting, Face view, and in the Purple Cube.

You can continue to use the .3 version, but the .4 has some minor changes that will be outlined below.

Aesthetic changes:
  • Normal, Gloss and Specular maps for all girls have been entirely replaced with Skynet's Addon Textures.
    This gives a much more detailed skin when viewed up close.

  • Aerin's Jawline and mouth size + height have been adjusted.

  • Aerin has been given lipstick (lip layer) as I did not like the original color that much.

  • Femma's lower eyelids have been adjusted, and her iris size increased slightly. (mostly to compensate the iris size decrease from StudioMF's Eye layer)

  • Femma's hair has been reverted to MonsterShinkai's default settings for Hair Long 4. This looks better but eats fps.
    Lower the hair and curve density to 21/21 (or 18/18) if you are experiencing performance drops, and save it as a Hair Preset.

  • Naomi's eye tearline has been 'removed' (Alpha set to 0 on the Tearline in xxxa's Eyes Shadow) + hardly noticeable eye transparency fixes.
Fixes:
  • Femma's hairline (for some strange reason, Hair Creator was enabled in the previous version; both preset and scene are fixed).
Convenience changes:
  • Appearance Presets now load them naked (without the bikini and heels) to save everyone the trouble of removing them per load.
    (assuming you did not make your own preset save)

  • A clothing preset has been added (MXT_Girls_Default_Set), if you want to merge load the white bikini and heels in other scenes easily.

Known, tiny little "bug":
The other girls except Emma will now load with the default red Harli Heels.
I don't intend to fix this.
Technical reason is that if a button loads both appearance and clothing presets in one click, the loading will mess up.
Merge load the clothing preset "MXT_Girls_Default_Set" if you want the white heels.
femma_compare.jpg


femma_compare2.jpg


Edited Femma's face textures. (Both Scene and Preset)

I have been running Femma on a edited paywalled face texture for uploads on my Youtube channel, which was not fit for release under CC BY NC SA.

After some time doing some heavy image editing,
I have managed to recreate the look (As Seen On Youtube!) by editing FRK's Maria face texture, and she now has a fully custom face decal.

This update only adds a new face diffuse and face decal texture, and changes the Femma preset (both the file itself and the scene load).
If you prefer the older look, you can just load FRK's Maria face diffuse and makeup.
Peace out.
- Fixed the issue where the model would be facing the wrong way at scene load. It was tied to the VamStory slider starting at 0.5 by default, and since the Timeline animation for rotation is 180 degrees back facing when at midpoint, the slider would scrub automatically to that point. I couldn't find a way to get the slider to start from 0, so I set it the rotation to Auto at scene load, click the Rotation button to reset it manually.

-Fixed the makeup, skin and colors not loading correctly when switching girls. Reason was the other person atoms that were hidden on scene load did not load their full appearance presets properly. Solved by adding the "force merge load preset" trigger whenever you click a name.

- Locked a lot of things by removing the grab functions from them, so nothing in the main menu should be grabbable by accident at this point.

- Added Gin's custom face makeup (FRK Emily edited to fit another FRK skin, slight face skintone change).

- Added all the appearance presets as individual files.
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