• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Morph_Manager

Plugins + Scripts Morph_Manager

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Update v4
  1. Now one version works on both desktop and VR (Session & Scene Plugin).
  2. All characters in the scene can now be selected in the top menu.
  3. Hotkeys have been added, as well as the ability to call plugin functions via triggers.
  4. A "reset" button has been added directly to the slider for VR.
  5. Scrolling through pages and changing morph values is now possible using the mouse wheel.
  6. fixed: morphs no longer disappear when reloading or deleting the plugin, slider limits have been corrected, minor visual improvements.
  7. Dependencies removed, plugin is standalone.
2026-05-21_160023.jpg
The major update is the addition of VR mode!
It has its own launch file: MorphTagTemplatesVR.cslist
2026-05-10_1633251.jpg

Changelog / Updates:
  1. 3D Window Resizing: functioning like a standard OS window.​

  2. "Reset Mode" Toggle:
    Added a dedicated red "Reset Mode" checkbox. When active, clicking (Desktop) or (VR Controllers) on a slider instantly resets it to its default value (0.00).​

  3. Always-on-Top - "Standard UI Depth" Toggle .​

  4. "Latest" Morph Filter:​

  5. Universal UI Attachment: It now dynamically scans the scene and lists all available Atoms, allowing you to anchor the floating window to anything you want.

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