For months I've merged a lot of bodies, here are a few. At first I tried to check each of them and modify them so has to have nice hand position, and be sure that parasites morphs had not infiltrated but I gave up, too many, too lazy.
Here you'll find around 200 body morphs.
This morph can be useful to help adjust :
PLEASE NOTE :
-I've not modified the hands, so most of them have the hands morphed not into the default position
-When I originally merged them, for some, I forgot to remove RG parasite morphs, I've not checked how many and how much.
-I've not checked collisions, so some morphs may cause deformations .
-Edit : To make things even better I for once did not do a good job merging, so you'll need to extract the var in your vam root folder directly
I know It's not cool, but even with all that I thought this could still be usefull to some degree
Use them however you want, no credits needed
Here you'll find around 200 body morphs.
This morph can be useful to help adjust :
Morphs - Neck Fix Morphs
Those should give your more tools when trying to fix the custom body and head morph neck issues. Was initially trying to use below to fix but insufficient https://hub.virtamate.com/resources/head-xyz-position-fix.1824/ How To Use: "NeckFix"...
hub.virtamate.com
PLEASE NOTE :
-I've not modified the hands, so most of them have the hands morphed not into the default position
-When I originally merged them, for some, I forgot to remove RG parasite morphs, I've not checked how many and how much.
-I've not checked collisions, so some morphs may cause deformations .
-Edit : To make things even better I for once did not do a good job merging, so you'll need to extract the var in your vam root folder directly
I know It's not cool, but even with all that I thought this could still be usefull to some degree
Use them however you want, no credits needed