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MMD VMD Player

Paid Plugins MMD VMD Player

Fixed issue that MMD dance pose remains even when switching to another scene without MMD plugin.

Fixed issue that Supermode plugin doesn't remove correctly when closing a scene

RenderToMovie automatically includes the scene audio into the rendered video also for non-MMD mocap scene animations. It exports two videos, one with audio and the other file name starting with "s"(for silent) without audio.

RenderToMovie captures the visual effects triggered by scene audio into the rendered video also for non-MMD mocap scene animations. There is a great plugin Sally.SallySoundFX with which you can easily set up audio triggers. Audio triggers are typically used to change the intensity of lights to achieve nice light-sound-sync effects like this video.
MMDEditorPack 4.2.2 corrections:

Fixed issue that MMDEditor/Supermode bone nodes cannot get expanded.

Fixed issue that MMDEditor/Supermode sliderbars to adjust position/rotion are improperly displayed.

Fixed conflicts with latest Reshade
MMDEditorPack 4.2.1 updates:
This version also supports the latest VaM release 1.21.0.4
This version also supports ogg files as MMD music.
This version also fixed bugs that RenderToMovie doesn't work properly with non-MMD scenes.
This version supports rendering videos with visual effects triggered by MMD background music(e.g. light effects triggered by MMD music).
You can create light effects with VaM Audio triggers bound to MMD background music, when you start the MMD dance and RenderToMovie plugin, the light effects will be captured in the video. During the course of rendering, the bacground music sounds very strange because it is drastically slowed down, but it doesn't harm the final rendered result.
This version also supports the latest VaM release 1.21.0.4

This version supports rendering videos with visual effects triggered by MMD background music(e.g. light effects triggered by MMD music). I will release a detailed note with demo video in next days. For the moment, I want to first release it for users who wants to test latest VaM 1.21.0.4.

This version also fixes bugs that RenderToMovie doesn't work properly with non-MMD scenes.
MMDEditorPack 4.1.1 updates:

This version contains significant improvements on hands and fingers animation and it fixes the finger distortion and jittering with many vmd files.
MMDEditorPack 4.1.0 updates:

Fixed the problem that in certain cases when SuperMode is added, "Play End" is limited to 100 seconds.

Fixed the problem that recording ends too early in RenderToMovie when music length is shorter than the motion length.

Fixed the problem that in certain cases Record button doesn't respond in RenderToVR

Fixed the problem that in certain cases SuperMode plugin doesn't work propery when reloaded from a saved scene.

FasterVaM supports the case without default scene, i.e. it will show scenes in "AddonPackagesAsync" folder on the scene browser popup. The scenes are however loaded in background and there is also a message indicating the status of background loading.



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Note: To enable FasterVaM, you just need to add FasterVaM plugin to any scene and click on the Activate button on plugin UI once. It will create a "AddonPackagesAsync" folder next to "AddonPackages" and move everything from "AddonPackages" into it. The var files in "AddonPackagesAsync" will get loaded in background then. If you want some var files not to be loaded in background but in foreground as default behavior, you can just move them back to "AddonPackages". If you move everything back to "AddonPackages", you disabled FastVaM, the game will not start faster. It is always good idea to find a good balance which var files to be loaded in background and which not.

You don't have to add FasterVaM plugin as session plugin or even save it as part of any scene. You open it just to show the UI and click the button to activate it. Once activated, you don't need to open/load it any more.
MMDEditorPack 4.1.0 updates:

Fixed the problem that in certain cases when SuperMode is added, "Play End" is limited to 100 seconds.

Fixed the problem that recording ends too early in RenderToMovie when music length is shorter than the motion length.

Fixed the problem that in certain cases Record button doesn't respond in RenderToVR

Fixed the problem that in certain cases SuperMode plugin doesn't work propery when reloaded from a saved scene.

FasterVaM supports the case without default scene, i.e. it will show scenes in "AddonPackagesAsync" folder on the scene browser popup. The scenes are however loaded in background and there is also a message indicating the status of background loading.



1.jpg






1.jpg




Note: To enable FasterVaM, you just need to add FasterVaM plugin to any scene and click on the Activate button on plugin UI once. It will create a "AddonPackagesAsync" folder next to "AddonPackages" and move everything from "AddonPackages" into it. The var files in "AddonPackagesAsync" will get loaded in background then. If you want some var files not to be loaded in background but in foreground as default behavior, you can just move them back to "AddonPackages". If you move everything back to "AddonPackages", you disabled FastVaM, the game will not start faster. It is always good idea to find a good balance which var files to be loaded in background and which not.

You don't have to add FasterVaM plugin as session plugin or even save it as part of any scene. You open it just to show the UI and click the button to activate it. Once activated, you don't need to open/load it any more.
MMDEditorPack 4.0.1 corrections:

This version fixes the problem that when adjusting Person Heels or Person Height, the person body gets twisted for a while.
MMDEditorPack 4.0.0 updates:

Starting Pose

The starting pose has been drastically improved, it is now even closer to standard MMD T Pose hence the motion gets even closer to original MMD. The initial T pose is also automacally skipped so you will not see an urgly T pose before each dance anymore. The loading performance is also improved that dance can start faster than before.

Character Orientation/Rotation

Character's orientation is now respected. When you load a new dance, the character will start dancing facing the orientation you have set, and it will not reset the orientation to default. This works also when you save/load a VaM scene, the orientation stays when you reload a VaM scene.

Male Facial Expressions

Facial Expressions are also supported now for male characters.
MMDEditorPack 3.13.2 updates:

Gentle/Classic Mode Switch:

You can switch the dance mode between Gentle and Classic. Gentle mode moves the body more softly so it avoids overstreches of some motions while Classic mode is usual mode like before which works good for most motions. You can even switch the mode in realtime during the dancing.
Removed the duplicated Music speed slider.
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