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i did not anticipate that ending ...lol Embodying the MC an having to look around was indeed that Spooky experience. The use of your sound and lighting to go with the arousal aspect was simply Vamtastic
Wanted to ask since I’m stupid, how did you get the mannequin’s eyes like that? When I load the exact same model in my own environments/scenes I still see the iris/pupil and i want the eyes perfect like how you did it, would mean a LOT to me as I love unique/exotic/fantasy models
First increase their eye rotation limit up/down to max. Make them look at their EyeTargetControl. Drag that above their head and then pin it there using the Position state 'Parent control'.
Very hot, slightly creepy, good lightning and sound effects, but transitions are kinda quick.
Last part for example, if you'd leave the progression to player instead of auto transitioning, would've been nice because it ends so fast.
I honestly had to be talked into watching this (by you), because I knew it would scare the shit out of me and we were both right. It is horrifying and tantalizing in the best sense. The sound design is phenomenal, top notch. Your work never fails to astound me. :D
Excellent scene. First of all the author had an idea and produced something that is not a simple fuck loop. Very, very interesting concept with great scenario.