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    Please be aware that we have released a critical security patch for VaM. We strongly recommend updating to version 1.22.0.7 using the VaM_Updater found in your installation folder.

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Fair warning, I'm going to 5 star all my favorites. ♥♥♥
vamurai
vamurai
Fair warning, I reply to every review that I see! If someone takes the time to comment about a scene, the least I can do is say something back.
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I just love weird scenes like this! The excellent music really enhances the whole vibe. Very well done!
vamurai
vamurai
Thank you! I'm hoping to keep pushing the envelope with things like this that are a bit off the beaten path.
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This is really awesome! So cool!
vamurai
vamurai
Thank you! It might have been the most fun scene I've ever made. ?
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Very well made trippy scene with a cool and unique concept!
vamurai
vamurai
Thank you! It was a new one for me, for sure!
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I love that you scene makes multiple looks from one timeline like it does.

I wonder if you could give them the magic clothing treatment, and just load some hidden models and toggle replacement for better ram response for lower end hardware.
vamurai
vamurai
Thank you! It took a little bit of trickery to make the effect work, but I'm glad it paid off!

I'm not sure what you mean by loading different models, entirely. If you mean having more than one set of clothing you toggle between, I do that all the time (and did that here) by using clothing alpha channels. If you mean loading a bunch of different person atoms, and then just switching between their visibility, this doesn't work as well as you might hope. Each person atom still has a bunch of stuff going on with physics and collision even they aren't visible, as long as they're active. If you deactivate them, you get a physics "jump" each time they are reloaded. It could be fine for some types of scenes, but just didn't work here. If I'm totally missing what your suggesting, drop a line in the discussion! I'm always happy to hear other ideas for improving performance!
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Very creative concept, beautifully executed!
vamurai
vamurai
Thanks man! I appreciate it!
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Really cool scene! And different from a lot of the other scenes I've seen here.
vamurai
vamurai
Thank you! It was a joy to make, and I'd never done anything quite like it before. The closest I ever came to something like this was a Halloween scene that I never finished that had a "teleporting" female in it, but I also was handling it completely differently!
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Creative scene.
Will now run into forest, get naked and eat mushrooms.
vamurai
vamurai
Haha, I recommend eating the ones that make naked elves appear. ;)
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This is one of the cooler scenes I have seen in VaM especially with all the technical hurdles that had to be overcome to get the final effect of multiple girls.

For the morph issue mentioned below, the morph var is currently on version 13, the sisters were added in version 12. The ingame hub has an issue where if you download dependencies from the dependencies tab of a scene that it pulls version 1 of the morph var instead of the latest (why I have to add the disclaimer to all looks). Me and several other creators have reported this issue many moons ago but nothing has been done about it yet. If you want the latest morph var you have to go to the resource page for it.
vamurai
vamurai
Thank you Damarmau, that's high praise from a creator that I feel regularly makes some of the best content out there!

That's an interesting bug that I hadn't heard about before. It doesn't sound like there's anything I can do to fix that in my scene. I guess I'll add a disclaimer in my original post about it. I appreciate the heads up! ?
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Vamurai, the master of the VAM cinematic experience, strikes again!
vamurai
vamurai
Thanks man, I appreciate that!
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its imaginary and very good works
vamurai
vamurai
Thank you!
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Incredible Scene! Very original. The fade in/out of the elves sets this apart. I'll have to dig in and see how you did that without 4 person atoms. Love the music too. I did have a bunch of DAMAR _morphs error messages pop up throughout the scene. I have v9 in my AddonPackages and ran default apps so not sure what that was all about. Also, in Voyeur mode it seemed odd the guy's head followed me around instead of watching the action. And, hope I don't sound like I'm nitpicking because I loved the scene, but too bad the guy didn't cum in/on one of the elves.
vamurai
vamurai
Interesting. I will update my test install of VaM with the latest Damar Morphs and see if I can reproduce that. If I need to update the dependency in this package, I can definitely do that. If you could message me a screenshot (or even just the details) of the error, if you have time, I would appreciate it!

As for the watching you instead of the action, I chose to use Gaze and Glance to keep his eyes on the target. I'm a little surprised that he looked at you at all, since his only targets SHOULD be the Elves.

As for the cum in/on, that was a stylistic choice. Was the whole thing real, or was it just a mushroom-induced hallucination? I guess we'll never know. ;)
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