Conversion of anovenkijkureda's Maddie Fenton model.
Includes morph, textures, clothing, and hair. Hair and goggles are Unity Assets. They're hidden by default in the scenes; I recommend using CUAManager. Two scenes are included: one with her hair, one with her mask and goggles. A duplicate body morph is included so you can set up separate CUAManager presets. A cleavage morph is used by default in both scenes for the suit to fit properly. To better control this morph outside of the scene, set the 'Morph Pack' option in the VAM Package Manager.
Credits:
anovenkijkureda for the model
Supa for the eye shadow/reflections
Blazedust for ParentHoldLink + CUAManager
klphgz for poses used in screenshots
Includes morph, textures, clothing, and hair. Hair and goggles are Unity Assets. They're hidden by default in the scenes; I recommend using CUAManager. Two scenes are included: one with her hair, one with her mask and goggles. A duplicate body morph is included so you can set up separate CUAManager presets. A cleavage morph is used by default in both scenes for the suit to fit properly. To better control this morph outside of the scene, set the 'Morph Pack' option in the VAM Package Manager.
Credits:
anovenkijkureda for the model
Supa for the eye shadow/reflections
Blazedust for ParentHoldLink + CUAManager
klphgz for poses used in screenshots