• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Blended the diffuse textures, eliminating the seam lines. Mixing Tattoo and Clean versions of torso & limbs will bring the issue back though.

You will still have seam issues depending on lighting and skin wetness, caused by torso & limb Normals. You can remove these Normals in order to completely blend the skin, but this will also remove details on her soles. I will tackle this issue later.

But the seam issue caused by Normal textures are very very subtle and shouldn't be noticeable most of the time.
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