• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
When cleaning up the original feet textures I went a bit overboard and made them much too flat.
As someone who is not into feet at all (talking about myself here) I didn't give it too much thought.
Thanks for the valuable feedback by user "Canadadry" who IS a foot lover, giving me insight in how a foot texture should look.
It still doesn't include normal maps but I might add those in a future update. Since creating normals for this look is quite some work and not strictly necessary for this kind of style, it would be a nice extra and give it more depth and detail.

Jinx_Update_02_Feet.jpg
Had some feedback of people I respect, and fixed some things based on that. Apparently I went a bit overboard with her head morph, making it rounder, too round. So I went back and made it a bit less wide again. Also fixed her foot textures, which didn't get the attention they deserved, and fixed her shimmer face textures so the veins aren't so over the top (they were much too bright based on screenshots of the show). V1 will stay available for download as well, in case people like the rounder headshape more.

Jinx_Update_01_Head.jpg

Jinx_Update_01_Feet.jpg
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