- Added more multi-effector option for CCD and FabbrIK. Meaning you can have more fine grain control on one long chain of transforms. Requires a minimum of 3 transforms per effectors.
- Added more complex Arm and Leg IK options. Allowing for 4 bone options. Largely works better than the limb option if you have the available bones.
- I was finding that my screen was a sea of square empty icons and I wasn't sure what was what, so i added new Icons for atoms that control IK effectors.
- Fixed the save bug, so now no matter how many times you remove or add an ik option it should save down only the latest view.