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Hilda from Fire Emblem: Three Houses

Turn off tongue collision in the Jaw and Physics tab for best results.
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Credits:
  • Model upload by ShinyAegislash
  • Bow stockings by Oeshii
  • Sim hair option by Miki and VAMChan
  • Eye reflections by SupaRioAmateur
  • Additional morphs by Kemenate, Spacedog, FallenDancer, TenStrip, trety, and Qbase
  • Parent Hold and CUA Manager scripts by Blazedust
Note:
  • Hilda's hair is a custom Unity asset. The assets won't appear in the hair menus, and will not save as part of the appearance preset.
    • Load CUAManager as a session plugin to quickly save/load Unity assets onto the character
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Author
BlenderB_Rodriguez
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