• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Hela - Empress of the Cosmos

Looks Hela - Empress of the Cosmos

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Fixed the issue where blackhole on VFX not getting bone rotation update. Now it should always anchored at chest.

Make sure to get latest Custom Shader Loader plugin for this fix to work.
Finally got around to update this look. Now using my latest plugins and shaders. A lot of the issues in previous version should be gone now.

Please make sure get all latest dependency before loading the scene.


If for whatever reason the VFX doesn't load first time, reload the scene or force reload the Hela_EoC_Geoshell and Hela_Cape clothings.


Updates:
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  • body geoshell and cape now uses my CustomShaderLoader plugin to load vfx shader.
  • VFX shader updated, rolling star texture now uses parallax effect rather than screen space texture. Not that much difference visually, but should look more consistent in most angles.
  • Black hole overlay now uses VaM screen parameter so the size and aspect ratios stays consistent with different screen sizes
    • For VR, you need to readjust the black hole size using "Anchor Scale Overlay" slider. Save a different preset for VR use.
  • CUA hair built with custom hair shader
  • Merged shoulder armor into one piece of clothing using my StaticClothing_Extended plugin
Can't believe I missed the assetbundles, and a bunch of other stuff lol

Please re-download
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