• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
I improved the textures of the cowl and mask. The mask now has a more detailed normal map (border around eye pops out a bit, and the whole mask has a very subtle triangle pattern to it, just like the base suit). And the eyes are more shiny now compared to the mask itself, I thought it was a nice addition and I saw it in some screenshot from Gwen from the movie.

Gwen_BaseClothing_Update_01.jpg
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