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Overwatch - Blizzard World map ( Winter ) - Spawn01 [ Big size ]

Environments Overwatch - Blizzard World map ( Winter ) - Spawn01 [ Big size ]

Download [121.72 MB]
3.0 version :

VAR file contain :
- Map location
- Map colliders
- Some separated Assets ( press "H", to show hidden assets in scene )
- Unity Realtime lights
- Standard scene
- 2K and 4K texture upscaled ( and converted to .jpg to reduce memory size )


Issues :
- Minor shadow issues in various places.
- Some objects don't have colliders.
- !!! Sometimes happen random FPS drops.
- If you add Person atom and you get FPS drop :
-> just save this scene with location and Person Atom
-> reload new saved scene
-> FPS should be restored;

- If you need move Person Atom -> you should disable "Freeze Physics While Grabbing" checkmark.
Example :
drop1.JPG
drop2.JPG

drop3.JPG
drop4.JPG



- You can try press F1 to hide UI, and it help sometimes increase FPS;
- This map has many mesh colliders which make this all FPS drops;
- If you need to move map location -> you should disable CUA map collider -> "00_map_colliders" -> turn to none;
( !!! or you can just turn off this CUA map colliders and it will be fine )
- It is my bad with this mesh colliders.

- If you still have problems with FPS -> please report in "Discussion" tab.
( But I can't promise that I can handle it. It's just for statistics. )


Screenshots :
AA2VAM.JPG
003b.JPG
006.JPG


001.JPG
005.JPG
002.JPG



VAM/Game comparison :
ComparisonRead_1VAM.JPG



ComparisonRead_2VAM.JPG



Texture comparison :
OPTIMISATION_01.JPG
OPTIMISATION_02.JPG







beta 0.5 :

Spawn point map location form Blizzarld World.
Test FPS limits

- No textures ( except 2 meshes -> tree and carpet )
- Only ground have colliders
- No lights

I'm not sure anyone would need something like this, but so be it.
if you have problems with fps ( or any other problems ) on this map, please send message on "Discussion" tab section.



I just ported it




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Credits

Creator Support Link
chakchak chakchak

Latest updates

  1. Fully textured

    Fully textured and Upscaled + Unity realtime light added

Latest reviews

Positive
Version: 3
Posted:
This is really cool, thank you! <3 I am planning a some neat overwatch scenes and this will definitely come in very very handy :*
chakchak
chakchak
To be honest this map is very problematic, especially with colliders. But thanks for the review)
Upvote 0
Positive
Version: 3
Posted:
This was Overwatch..
But "for the Alliance"!!
chakchak
chakchak
For the Alliance!!!!
Upvote 0
Positive
Version: 0.5
Posted:
Beautiful scene. The lack of texture gives it a vaguely ethereal quality, like a dream.
chakchak
chakchak
I'm glad it made such an impression on you)
Upvote 0
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