Dynamic Projector(PlayerEdition)

Plugins Dynamic Projector(PlayerEdition)

Just like the latest update of SlideControl, this time DynamicProjector also supports playing video in CUA. This means that the scenes with multiple videos made by you using this plug-in can be easily shared through only one var package.
In this way, one of the biggest defects of this plug-in has also been made up :).



How to use:
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Just select the video through the video, just like before. However, you can now choose ".assetbundle".

This update has brought a lot of practical new features, Now you can even use it to partially simulate the environmental reflection of complex surfaces, as shown in the video above.
1. Now the image projected on the object can calculate the image intensity according to the normal of the object surface, so as to realize a better transition.
2. Projection intensity supports attenuation according to distance. And related parameters can be customized, which greatly improves the projection effect.
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3. Add the function of projecting the camera picture. Just like in the video, a typical use scenario is the real-time environmental reflection used to make surfaces. Of course, I believe there are so many uses for it.
About performance optimization:
You can eliminate the redundant rendering objects by adjusting the far clipping plane of the camera.Proper clipping settings can improve performance.
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4. The projection picture supports Gaussian blur.
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New Feature:
According to the suggestion of supporters, after some research and development. Finally, all projectors support color keys. This is a great progress of the dynamic projector, which expands its application scene a lot.

How to use: load the picture/video you want-> turn on the color key and adjust the color to be eliminated.

Fixed a compatibility issue with Postmagic:
there are characters and this plug-in in the scene. Then adding PostMagic will cause people's clothes and hair to be displayed incorrectly.
1. Fixed the problem that when saving thumbnails (turning on people's projection), people's bodies disappeared.
2.Added video support for RealProjector. It is used in exactly the same way as before.

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What is Real Projector? As a supplement to the previous DynamicProjector, Real Projector directly simulates the projector through lighting, so it has real lighting characteristics, such as real-time shadows.


A new and powerful function-projector with real lighting properties has been added. Yes, this means that you can really project the desired image onto any object in the scene and have real shadows. And there is no need to make any additional settings. This fills in the shortcomings before the plug-in.
At present, it only supports the projection of static pictures. In the near future, I will provide video and GIF support.




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How to use the new function:

1. add "RealProjector.cslist" to the empty atom.
2. Select a picture to project and adjust the plug-in parameters.

note:

1. Compared with the previous projection method, this projector consumes more resources. In the same scene, it is suggested that the number of projectors should be reduced as much as possible.
2. The plug-in is based on the principle of pixel light. When the plug-in is initialized, the maximum number of pixel lights supported by the game will be adjusted to the maximum to prevent abnormal display effects. If you have a lot of pixel light in your scene, this may reduce the number of frames in the scene.
1.Algorithm optimization and performance improvement.
2.Streamlined package resources.
Displays information about the currently played picture or video.
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Added: Support for animation and ordinary pictures starting with https.
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As shown above, if you need to use a picture, please fill in the link directly here and press Enter. You don't need to click the button above.

Added: Support for multiple video playback modes.
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Add: Frame by frame rendering supports video loop playback.
Fix: When selected, the position of the atom controller will also be projected.

Fix: When projecting to a person in VR mode, the VR model hand will swell into a ball when it enters the projection area.
1. Customize the aspect ratio.
2. Convenient custom cutting.
3. The minimum value of size is adjusted.
1. Pictures and picture folders in “.var” are supported.
This will greatly simplify the process of using plug-ins.
2. Video playback supports more formats :
.asf, .avi, .dv, .m4v, .mov, .mp4, .mpg, .mpeg, .ogv, .vp8, .webm, .wmv
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