A new and powerful function-projector with real lighting properties has been added. Yes, this means that you can really project the desired image onto any object in the scene and have real shadows. And there is no need to make any additional settings. This fills in the shortcomings before the plug-in.
At present, it only supports the projection of static pictures. In the near future, I will provide video and GIF support.
How to use the new function:
1. add "RealProjector.cslist" to the empty atom.
2. Select a picture to project and adjust the plug-in parameters.
note:
1. Compared with the previous projection method, this projector consumes more resources. In the same scene, it is suggested that the number of projectors should be reduced as much as possible.
2. The plug-in is based on the principle of pixel light. When the plug-in is initialized, the maximum number of pixel lights supported by the game will be adjusted to the maximum to prevent abnormal display effects. If you have a lot of pixel light in your scene, this may reduce the number of frames in the scene.