• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
-- Improvements:
- Replaced SmoothDamp with SmoothStep for finger morph smoothing, slightly more natural looking smoothing effect.
- Fixed weighted fingers application delay, the delay is now correctly applied to the thumb exclusively to allow grabbing stuff consistently.
- Minor Adjustement:
- Plugin now ignores all trigger colliders in person atom or any other trigger colliders.
(compatibility for Orifice Dynamics and other plugins that use custom triggers as well)
** this version is not backwards compatible with v1 **

-- New Features :

- New collision trigger based finger pose targeting system.
- Better handling of various shapes with rough edges like cubes, flat surfaces and round objects. (no more over-contracted fingers)
- Finger physics optimizations for smooth collision with surfaces.
- Better wrapping around female's own body parts like arms, glutes or breasts.
- Selective enable for each hand.
- Weighted Finger morph drive, this bends inactive fingers along with the others that are bent with an averaged value. sort of like when you move two fingers IRL, the other two bend along with them a little bit.
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