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Plugins CurrentDepth

Update Note

1. Separate Depth and Output float
Depth is identified value of atom
Output is adjuested value of depth


2.Invert value
invert depth value to output

2. Cut Min/Max
Many cased depth is not fully 0.0~1.0. Just middle values.
But Danmen blendshape does not anmiated well.
So cut min, max of value. Use middle ranged depth.
Ex) cut min 0.4, cut max 0.9,
-> Range is 0.5(0.4~0.9).
-> identified Depth 0.7 = Output: 0.6
-> identified Depth 0.8 = Output: 0.8
-> identified Depth 0.9 = Output: 1.0

So we can use full value of danmen deep.


Usage:

1. Add CustomeUnitAsset (CUA)
2. Set Danmen asset
3. Add plugin to CUA
3-1. OrificeAligner plugin
3-1-1. Select target People
3-1-2. Target Orifice: Anus/Vagina
3-2. Add BlendShapes plugin
4. Add CurrentDepth plugin to People
4-1. Cut min: 0.6 recommened
4-2. Cut max: 0.8 recommended
4-3. Action OnValueSet
4-3-1. Add Transition Action, and Setting
4-3-2. Setting
Receiver Atom: CUA
Receiver: plugin#N_BlendShapes
Receiver Target: Deep
fix: not save and load Trigger Target to scene
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