• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
CUA Links

Plugins + Scripts CUA Links

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About​

Attach atom controls to any part of your CUA using VaM's native linking UI without creating any additional empty atoms.

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Is this the right plugin for you?
If you only need to attach controls to CUAs (not the other way around), and are looking for a minimalistic plugin that does not create additional empty atoms for linking controls, this is for you. In all other cases you are probably better off using Skynet's Puppeteer which takes a more holistic approach.


Demonstration of linking cameras and person controls to an animated robotic arm CUA. The cameras are linked using "Parent Links" for instant responsiveness. The person's feet and left hand are linked using "Physics Links" to avoid stretching artifacts. To also improve accuracy for the person controls, very high hold spring values and Skynet's Smooth Physics plugin were used.

How To​

Simply add the plugin as a scene plugin. In any atom control setting, choose a CUA atom in the "Link To Atom" dropdown. The "Link To" dropdown will show all control targets inside your CUA. Choose your target, and use either "Parent Link" or "Physics Link" in the position and rotation settings below.

ModeDescription
Parent LinkPosition and/or rotation are updated every frame manually, disregarding physics. Works well to fix static objects accurately, but might lead to artifacts when linking e.g. person controls.
Physics LinkPosition and/or rotation are updated through physics. Might show a less instant response with visible delays, but works better e.g. to link person controls without artifacts.

CUA Links Plugin UI

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