CPU = i9-10900K
My CPU is a little older and predates performance cores so when setting with recommendations based on newer CPUs I actually had a negative effect. Scenes would take longer to load and I would get pausing during scene animations.
After a few different configs and using concurrent threads instead of every other I found a sweet spot.
[threads]
computeColliders=6
skinmeshPart=8
applyMorphs=8
skinmeshPartMaxPerChar=8
applyMorphMaxPerChar=8
affinity=1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16
With the above settings I now see a significant increase in load times. FPS are still mostly the same but that feeling of a weighted experience where every little click takes forever is mostly gone.
Thank you so much for your time developing this patch!