• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Model(GLTF) Viewer

Paid Plugins + Scripts Model(GLTF) Viewer

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With this plugin, you can directly load external or online models (gltf models). Turn your VAM into a model browser.

Core features:

1. Support direct loading of external gltf model. At the same time, it supports animation(skinned animation and simple aniamtion) playback control.

2. Automatically adapt to the advanced materials that come with the game (currently limited to Standard Shader). Refer to the UnityAssetVamifier plug-in.

3. Fbx model? Please look here: https://github.com/facebookincubator/FBX2glTF.

4. Support loading both network and local models.

5. Support gltf and glb in var package.

6.Can be saved as a scene, just like an ordinary atom.

7. Multiple preview modes (wireframe, no lighting, universal coloring).

8. Can add appropriate collisions to the model when importing.

9. It is convenient to control the hiding and displaying of each node.

Please see the demonstration for specific use.

How to use:
Add ModelViewer.cslist to the empty atom. Then click the Load Model button.
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Latest updates

  1. Core optimization

    1. The support for skinned animation has been greatly improved this time. Skinned animation is...
  2. Core functions and Bugfixs

    some new features supporting feedback have been added: 1. Added mirror switch. This function...
  3. Core functions and Bugfixs

    brought a number of core functions and bug fixes: 1. Loading. glb is now supported. 2. Add...

Latest reviews

Positive
Version: 4
Posted:
A great plugin that allows you to directly import all SketchFab models. Very nice.
Upvote 1
Positive
Version: 3
Posted:
My friend, this plugin looks amazing! If I understand correctly, with it we can import any object in .gltf format without having to go through Unity with the asset exporter? And the textures are already linked to the model with the .gltf? In any case, it really looks super cool.
PluginIdea
PluginIdea
That's true
Upvote 0
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