• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
CLOWN PUNK CLOTHES
This outfit was adapted from a game-inspired character design and prepared for use in Virt-a-Mate.

The mesh was imported into Blender for basic cleanup and fitting, so it would work properly on the G2 body. Some textures were lightly adjusted where needed to improve how they read inside VAM and to keep the materials consistent during posing and scene use.

The main focus here was simply making sure the outfit fits well, behaves correctly in scenes, and feels comfortable to use — nothing experimental or overcomplicated, just a clean and functional result.

This release includes only the outfit, separated from any specific character, so it can be freely used, combined, or tested in different setups.

If you run into any issues or notice something that could be improved, feel free to let me know.
Hope it’s useful for your projects.
ClowPunkPhoto1.jpg
ClowPunkPhoto2.jpg

CUA item in Scene (ColorTone): @Tiseb
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