Description
Drive through an endless procedurally generated city. The scene will stay stationary while the city moves past at a speed you control to create the illusion of driving. This is designed to have a minimal impact on performance and to be used as a base for driving scenes.
Instructions
Give it a min to load in all the scene items. Once loaded the performance is good. Set the scene lighting/global illumination master to 0.1 or higher. It saved at 0 but will have much more depth if you turn it up.
Plans
I want to avoid adding anything that is going to have an impact on performance, but if it does I will add an option to turn it off.
-street lights
-building textures
-other cars
-Parking
-changing lanes
-events (cops, places to park, alleys to pull in)
If you would like to get me coffee and encourage more of this sort of thing Paypal
Drive through an endless procedurally generated city. The scene will stay stationary while the city moves past at a speed you control to create the illusion of driving. This is designed to have a minimal impact on performance and to be used as a base for driving scenes.
Instructions
Give it a min to load in all the scene items. Once loaded the performance is good. Set the scene lighting/global illumination master to 0.1 or higher. It saved at 0 but will have much more depth if you turn it up.
Plans
I want to avoid adding anything that is going to have an impact on performance, but if it does I will add an option to turn it off.
-street lights
-building textures
-other cars
-Parking
-changing lanes
-events (cops, places to park, alleys to pull in)
If you would like to get me coffee and encourage more of this sort of thing Paypal